blood drive: county hunter
procreate // photoshop // unity
A vampire bounty hunter chases down his targets before the sun comes up in this action-packed tow truck adventure. I did concept art, character design, UI, and the splash art! I also helped with some VFX assets and billboards for trees and shrubs.
buds n’ bouquets
procreate // photoshop // unity
A flower shop simulator made for Comfy Game Jam : Spring! I did all art for the game, including environment art, character design, animation, splash art, ui, and props.
sprite & sprout
procreate // photoshop // godot
An awe-inspiring exploration game made for the Unlikely Collaborators Jam! Placed 6th. I helped with concepting and made animations, as well as splash art!
guys in a horse: the sweet escape
procreate // godot
A 24-hour for-fun jam, play as a trojan horse and get the lil guys back to their home! I did character concepts and background art.
capybara corral
procreate // photoshop // unity
A stealth puzzle game where you must rescue your capybara babies from a stalking jaguar, made for Mini Jame Gam #52.
CMYKillers
procreate // photoshop // unity
An ink-style on-rails shooter where you must blast masked creatures with the correct color to destroy them! Made for Global Game Jam, I helped with concepting (environment art, characters), vfx, and UI.
orion’s oddities
procreate // unity
A toy-inspired boss fight made for Boss Rush Jam. I helped make concepts for the characters!
cowboy beat bop
procreate // unity
A wild wild west fighting game where you can play as Root, Toot, or Shoot! I did character concepts and helped with animating characters.
pixie’s potions
aseprite // unity
A potion-mixing shop simulator where you create potions for various customers! Released to app store and listed under “Best New Games” by app store editors! I did all the background and character art, and some UI.
pescabearian
procreate // photoshop // unity
A sustainability-inspired hack and slash where you collect fishes for your bear people. Created for Greenlight Jam! I helped with rendering cutscene art and UI.